Friday, July 17, 2009

Get started with OpenGL ES 2.0 Programming

You can do worse than have a look at Imagination Technologies introduction to OpenGL ES. With a link to Khronos SDK for OGL-ES, example programs and shaders and a bunch of proprietary software linked to the PowerVR SDK platform. Mainly useful for games programmers for set top boxes in 2010 onwards as opposed to UI developers.

Investors, get your cheque books out, stb gaming is going to be big...

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